Add kill function for ZombieCmd

This commit is contained in:
marc-go
2026-01-04 13:57:24 +01:00
parent eaaef626ce
commit 649d5dd45b

View File

@@ -1,6 +1,7 @@
package de.marc.advancedKill.commands; package de.marc.advancedKill.commands;
import de.marc.advancedKill.AdvancedKill; import de.marc.advancedKill.AdvancedKill;
import org.bukkit.Bukkit;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@@ -24,6 +25,14 @@ public class ZombieCmd {
zombie.getEquipment().setItemInMainHand( zombie.getEquipment().setItemInMainHand(
new ItemStack(Material.DIAMOND_SWORD) new ItemStack(Material.DIAMOND_SWORD)
); );
zombie.setCustomName("akill");
zombie.setCustomNameVisible(false);
Bukkit.getScheduler().runTaskLater(plugin, () -> {
zombie.remove();
}, 200L);
sender.sendMessage("§aErfolg!"); sender.sendMessage("§aErfolg!");
} }
} }