package de.marc.advancedKill.commands; import de.marc.advancedKill.AdvancedKill; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; public class AnvilCmd { private final AdvancedKill plugin; public AnvilCmd(AdvancedKill plugin) { this.plugin = plugin; } public void execute(CommandSender sender, Player target) { Location anvil_loc = new Location( target.getWorld(), target.getLocation().getX(), target.getLocation().getY() + 2, target.getLocation().getZ() ); anvil_loc.getBlock().setType(Material.ANVIL); sender.sendMessage("§aSuccess!"); } }